Dev 0.8: E46, E60, photo mode and Cruise
Everything besides online that came with dev 0.8 — new cars, a garage, photo mode and Cruise.
Online is the big one in dev 0.8 (see the post above), but there's plenty more.
New cars and a garage
- BMW E46 sedan with every engine it was sold with in Europe, each as it left the factory with its manual gearbox: from the honest, slow 316i (105 PS, 15-inch wheels) through the petrol sixes to the 318d, 320d and 330d diesels. The fours have their own engine sounds, and every version gets its own plate and factory colour.
- BMW E60 as two stock diesels: the 530d (231 PS, 500 Nm, manual) and the twin-turbo 535d (272 PS, 560 Nm, automatic). Massive low-end pull, a moment of turbo lag and their own straight-six diesel sound.
- A new car picker in the main menu, in three steps: make → model → version, with power, torque, gearbox and 0–100 time for each one.
- The garage (H) goes full screen: the car stands in the middle and you spin it with the mouse, a pad or a finger. Wheel colours for the centre and the lip, tinted lights, smoked indicators, and a reset to stock in every section.
- Czech number plates front and rear, lettered after the official decree drawings — the open 4, the 1 with a flag. "E36 C0UPE", because Czech plates have no letter O.
Photo mode
- P pauses without a menu: everything freezes and the HUD steps aside. Shift+C flies through the frozen world with a panel to set up the shot — field of view, roll, exposure, bloom, vignette, grain, depth of field.
- Motion blur like a panning shot: the car sharp, the background streaking, the wheels spinning.
- K saves a full-resolution screenshot with no UI, just the logo in the corner.
Cruise
- Key 4: drive round Teplice calmly and by the rules. The car won't go faster than the road allows (the sign is on the dashboard), pulls away gently, the automatic shifts early and the indicators come on by themselves when you turn off.
And more
- Hold R in two steps: half a second puts the car back on its wheels, two seconds take it to the nearest road.
- A custom cursor that hides while you drive.
- Auto resolution that holds 60 fps on weaker graphics too.
- Fixes: distant trees and houses no longer bleach out in the haze, the OC PimpYa car park has its bay lines all the way to the row ends, and map segments for testers (F3 / F7).
- This page with the news, now in English and Czech.
Coming next: more cars and more to do online.